Game Updates

People Playground: Update 1.24 [16.05.22]

People Playground: Update 1.24 [16.05.22]

This is a preliminary thread. Do not play this version of the game if you do not agree with potential bugs, delays, and possibly permanent damage to your saved data.

Added

  • Liquid canister. It is a high-capacity container, vulnerable to bullets and with variable buoyancy.
  • Pain syringe
  • People pass out when they experience too much overload.
  • Outboard motor reverses on a red signal
  • For modders: support for transparent liquids
  • For modders: Liquid.GetDisplayName()
  • For modders: BloodContainer.ForceCalculateComputedColor

Changed

  • Completely rewritten body shader (may make people from old fixtures look weird because of this)
    • Blunt Object Damage Causes Bruising (new look)
    • Bullets make bullet holes
    • Infliction of stab wounds
    • Touching hot objects and rubbing causes burns
  • Stop time has a much shorter transition
  • Minor rendering optimizations
  • Other minor optimizations
  • Limbs don’t drain their fluid as quickly when bone is exposed.
  • Tritium glows when seen in transparent containers
  • Increased overload resistance
  • Boiling bodies of water have no buoyancy
  • Changes to weather settings such as rain, snow, and fog will now be smooth instead of abrupt.
  • Overload force damage no longer occurs when an organism has been frozen.
  • Improved the far sound of the big bang.
  • Improved collision with Gors
  • Enhanced Serum has become more powerful.
  • Gave fluids nicer names
  • Organisms rot more slowly
  • Increased the minimum impact damage threshold for limbs.
  • Heat capacity is now calculated using the mass of the object in addition to the size and material properties.
  • Lowered object to dissipate heat in the air

Corrected

  • Android Diagram Layer Transparency
  • Improving fluid circulation in the extremities
  • Fireworks detail view radius too long visible
  • Concrete debris suddenly disappears
  • Altered living creatures have become a little more stable.
  • Problems of preserving the outboard motor
  • Slider collapse issues
  • Workshop loading dialog is oddly sized
  • An overlay of the glow of a fluorescent lamp appearing in front of everything
  • Problems 🙁
  • The layer of human flesh does not cover all the bones

Removed

  • Removed coagulation concentration calculation

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